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The challenge was not due to inadequacies in Reaper (it is an extremely robust DAW) but more so in its GUI after years of working in Pro Tools. I’ve been using Reaper as a sound design DAW for the past few years and have found the transition from Pro Tools to be initially challenging but extremely rewarding. We asked Bob to share some tips and tricks for making sense of Reaper coming a Pro Tools background. One such sound artist is Bob Kellough (Spider-Man: Homecoming, Justice League). Though Pro Tools remains the industry standard DAW in the world of audio post production for sound editing and mixing, many sound artists have taken an interest in Reaper as a sort of “sound design sandbox” due to its powerful and flexible features.
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Learn the ins and outs of using Reaper to supplement your Pro Tools workflow – from a Pro Tools user perspective.
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